Ever dream of having your whole library of SNES / Super Famicom games in a single cartridge? The Super EverDrive allows you to load your game back-ups (commonly known as ROMs) on an SD card, put the SD card into the Super EverDrive, put the Super EverDrive into a SNES / SFC and have your list of games at your finger tips.
What comes with the Basic Edition?
The Basic Edition, by default, comes with the PCB (circuit board) installed into a gray shell with basic white label and gray back label. If you already have the PCB and would like to order some of the extas please click the PARTS icon at the top.
- Max. ROM size up to 7Mbyte
- Return to menu after reset
- SRAM auto backup on SD card
- Supported SD/MMC up to 32GB
- FAT16 and FAT32 are supported
- GameGenie cheat codes
- Simple menu
- Connection to PC and any additional software is not require
- USB port for developers (optional)*
- DSP module. Enhancement chips support: DSP1, DSP2, DSP3 DSP4 (Optional)
- SD2SNES vs Super EverDrive comparison
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Will flash carts work on clone systems like the Super Retro Trio or the RetroN5?
The answer is: maybe. Sometimes flash carts will operate on clone systems, but we can not guarantee it. Currently there is no flash cart known to work on the RetroN5.
Where can I download the necessary OS files for this flash cart?
Click the "DOWNLOADS" tab above.
What is a flash cart?
A flash cart allows you to take game back-up files (commonly referred to as ROMs), put them on an SD card, put the SD card into the flash cart and then access the list of game files from your console.
What are the main differences between the Super EverDrive and the SD2SNES?
The main differences is the SD2SNES supports more enhancement chips than the Super EverDrive. The base Super EverDrive does not support any enhancement chips, where as the Super EverDrive PCB with DSP support does support DSP1/2/3/4 games. The SD2SNES not only supports DSP1/2/3/4 but also supports: BS-X, Cx4, ST-010, MSU1, and S-RTC.